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- on enterFrame
- global var1, var2
- if chars(var2, 6, 7) = "2." then
- if var1 <= 16 then
- set the visible of sprite 26 to 1
- end if
- if var1 > 16 then
- set the visible of sprite 27 to 1
- end if
- end if
- if chars(var2, 6, 7) = "3." then
- set the visible of sprite 28 to 1
- end if
- if chars(var2, 6, 7) = "4." then
- set the visible of sprite 29 to 1
- end if
- if chars(var2, 6, 7) = "5." then
- if var1 <= 5 then
- set the visible of sprite 30 to 1
- end if
- if var1 > 5 then
- set the visible of sprite 31 to 1
- end if
- end if
- if chars(var2, 6, 7) = "6." then
- set the visible of sprite 32 to 1
- end if
- if chars(var2, 6, 7) = "7." then
- set the visible of sprite 33 to 1
- end if
- if chars(var2, 6, 7) = "8." then
- set the visible of sprite 34 to 1
- end if
- end
-
- on exitFrame
- general()
- go(#loop)
- end
-